To the extent possible under law,
has waived all copyright and related or neighboring rights to
This work is published from:
When I saw Sabeena’s alphabet the first time, I instantly fell in love with the forms and colors. I was wondering if I could recreate the same feeling using Blender.
I tried first using only things I can find in Blender and ended up with techno-tourette.
So I decided to start up my old friend inkscape and scanned some curves off the original design of the letter U. I imported the curves back into Blender and extruded them. In order to get the feeling for the paper right, I added a solidify and a subsurf modifier to the whole thing, chose some colors and there you go.
I did not use a texture, but chose a subsurf modifier in addition to the BSDF.
Lesson learned: When you want to recreate complex paper foldings, it might be a good idea to use inkscape for the curves.
Visit Sabeena’s alphabet on Behance
Note to self: silk may be a little thinner and less shiny…
The saying goes that there is no use of crying over spilled milk. And unless you are a dairy farmer this actual affects everybody. Instead of crying over spilled milk it might be better to analyze the accident and take the necessary steps to keep it from repeating in the future.
I did this one in Blender. Reduced the fireflies by cranking up the clamp to 2 and the samples to 1000. I used approximately 4 liters of (digital) milk to form the letters for milk and dropped them from half a meter to the floor.
No food was wasted in creating this shot – 100% digital.
[added with edit]
And because I actually can meta-show it: This is how spilled milk looks like in a frame:
I was always very fond of the Menger sponge. I built my level 4 sponge manually, not by using a recursive script. You can find a Python script for blender here. Here you will find some renders. I started with a simple lighting, did some reflection afterwards and finally changed the material to glass. Finally I changed the lighting to a two colored one and moved the camera inside. You can play yourself – take the blend file from here (nearly 2,5e6 triangles, 113 MB).
Concerning the headline: The Menger sponge is a strange thing. When the level goes towards infinite, the area does too but the volume goes towards 0. Tip on the side: Do not try to imagine this sponge ;-)